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Technology offers children wonderful diversions—through games like Roblox, they guide avatars, whose identities they may appropriate, through adventures. In proper proportion, these provide a useful place for social connection—for example, during pandemic shutdowns.
For adults working and shopping, technology is often less satisfying. Zooming and online marketplaces are incomplete substitutes for being able to send visual cues, exert physically, and touch and smell the merchandise.
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